Polityczne gry w patos jako sposób zawłaszczania społecznej wyobraźni

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Abstrakt

The paper presents a model of the analysis of politics from the perspective of aesthetic values based on the basic assumptions of game theory. The model includes three values: pathos, sublime and comism. The analyzed values are considered as features of cultural images of political games appearing in different contexts of political actions. Three types of contexts referred to by politicians have been distinguished: archaic, revolutionary and modern eschatological contexts.

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